Playing: Injustice: Gods Among Us - Ultimate Edition
Alright so not all was bad it appears I had passed after all.
The only things the teacher wasn't happy with/made a comment on was:
My suitcase could of been alot lower polys (I didn't know, I thought I needed them all to keep its shape, it turns out from 300+ tris down to the 100 mark but oh well). It didn't slow the game down it ran at 60fps+
And that I should plan my UV's better (I'm not sure what exactly didnt look great but guessing they could do with improving).
So that was helpful feedback, which was good due to not having any good/decent/any feedback for the past few assessments which is crap but oh well the year is over, a little bit nervous about 2nd year (Im sure I will fail and or drop out) but I will have a new/different teacher so who knows I might surprise people and myself xD.
Alright so the funny thing is, I made a fair few assets all pissy little ones and we needed at least 6 assets to hand it to show our teacher so a girl in my group only had 4 and we just said she could use mine.
So I'm like eh Ill give you a clipboard and phone (at the time the teacher hadn't told me I more or less couldn't hand in a mug due to it being a 2 second asset job and then told me to make a vent....logic is strong in this one...) so when we were doing our beauty renders the textures were a bit plain (I admit, it was nothing special) she decided to make her own (just so it wasn't just my work, though I wouldn't of cared) she changed the clipboard texture diffuse and normal map, looked pretty awesome and all she did with the phone was add a normal map to it (so the buttons on the texture looked nifty).
So for her assessment she got told that her chair and couch were good but could of been cleaned up (they were in the 1K tri area but they looked nice) and as I said before, the game got 60fps so all good.
But she got praised for her Clipboard and phone assets being her best assets out of all the ones she made (she made a sever cabinet thing, a lamp, a chair, a couch and then my clipboard and phone model, though I dont think the clipboards made it into the game). And it wasn't the textures he praised he said models (so guessing a mix of both) and all the phone was a cube stretched out to a rectangle with like beveled edges and 3 cubes to act as buttons on the side (it was a very low end asset that you don't/wouldn't even notice).
So I find it funny about him cracking (well not cracking stating) that if I was to hand in a mug he'd be upset yet told me to make a vent (that takes just as much time as a mug does/would) and the phone and clipboard even less (I took a little bit longer then I should of I was trying to keep it very low poly but modeling the clip part rather then just make a texture for it with a normal map). But yeah.